Quick answer
- JOKR (also written JOKR) is a Launcher in MW4, unlocked at level 43.
- Stats: 90 damage, 13 RPM, 90 range, 1-round magazine.
- Community meta score not rated / 5 from 0 votes, ranked #30 of 32 launch weapons.
- Best for: Lock-on launcher for vehicles and entrenched positions.
Weapons / Launcher

JOKR
Lock-on launcher for vehicles and entrenched positions.
- Unlock
- Level 43
- Rounds
- 1 mag
- Damage
- 90
- Fire rate
- 13 RPM
Verdict
Is the JOKR worth unlocking?
JOKR is a launcher unlocked at level 43. No tier is claimed until enough player votes arrive: 0 votes so far. Lock-on launcher for vehicles and entrenched positions.
- Damage 90 per shot, at 13 RPM
- Range 90/100 — holds damage at distance
- Mobility 27/100 — slow, commit to the lane
- 1-round magazine with 1 in reserve
Measured against the full 32-weapon database , this class fills a secondary slot rather than a primary damage role.
Field notes
How to use JOKR
Lock-on launcher for vehicles and entrenched positions. Values above are aggregated from public community trackers; treat them as a starting point for loadout experiments rather than a patch-proof tier list.
Attachments and camo challenges for this weapon are tracked in the camo tracker. Check the beta weapon notes if you are coming from the early access build, and the field upgrade list for what pairs with it in DMZ.
Built a loadout around the JOKR? Drop it into the tier list maker and compare with the rest of the launch roster.
FAQ
JOKR questions
- How do you unlock the JOKR in MW4?
- The JOKR unlocks at level 43. Level it through normal multiplayer and DMZ play; no store bundle is required.
- What are the JOKR stats?
- 90 damage, 13 RPM, 90 range, 100 accuracy, 27 mobility and 1 rounds per magazine. Stats are aggregated from public community trackers.
- Is the JOKR meta in MW4?
- There is no reliable community rating yet (0 votes), so this page does not claim a tier. Judge it by the stats table and your own tests.
- What is the best loadout attachment for the JOKR?
- This class does not take a deep attachment tree, so the honest answer is to test lock-on launcher for vehicles and entrenched positions. Community loadout chains are tracked in the field notes below.
Keep going
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